When to Solo

Jun 27

Every term, without fail, I get a few assignments handed in with all of a mixer’s solo buttons enabled. The usual problem seems go something like this, “I turned a solo button on and it muted all of the other channels on the mixer. I’m not sure what happened but in order to hear my mix again I had to turn all of the solo buttons on.” As ridiculous as this might sound to a pro, it’s a common mistake for beginners. If you don’t know what the purpose of the solo button is you’re not going to understand what’s going on when you press it. So, let’s clear this up once and for all.

At its core, the solo button on a mixer channel allows you to quickly audition a signal all by itself, or with a group of other solo enabled channels, without needing to mute all of the channels that you don’t want to hear. For example, if you see a signal on Channel 10 but you’re not sure what it is because you haven’t labeled that channel yet, press the channel’s solo button. Or, if you need to have a closer listen to the blend on a three part vocal harmony, press the solo buttons on all three harmony channels and instantly mute all of the other tracks in your mix. Then, to return your mixer to its normal monitoring mode, turn off all the solo buttons. Pro mix engineers are constantly switching back and forth between listening to soloed signals and the whole mix as they’re working.

The obvious reason why you don’t want to leave mixer channels in solo mode is because you might have a channel muted somewhere on your mixer that’s supposed to be in your mix. It’s easy to hear if you’re missing something really obvious like a guitar or vocal part, but you might not so easily realize that you’re missing an aux effect return channel. For example, if you’ve soloed a bunch of tracks your reverb return channel might be muted, and, consequently, you’d be missing much of the depth and space in your mix that was being created by your group reverb effect. (If you’re not sure about how a group reverb effect works, check out my earlier blog titled, “Let’s Talk Reverb“.)

At this juncture, it’s worth noting that there will be channels you never want muted when you press a solo button. For example, if you always want to hear a soloed track with its group reverb effect intact. Or, when you have a MIDI control track that always needs to be running in the background (such as a drum track or controller data). In these situations, you never want the tracks muted when you solo a mixer channel. So, to safeguard these tracks the best designed mixers have a function called solo-safe which allows you to disable the track mute action for those channels in solo-safe mode. For example, in Digidesign’s Pro Tools you press Command (Mac), or Control (PC) and click on a solo button to enable a channel’s solo-safe mode.

It’s also worth noting that there are several different types of solo modes, dependent on the level of mixer (hardware or software) that you’re using. Top of the line pro mixers may have three or four different solo modes that you can switch between, while a basic home studio mixer usually just has one set solo mode. The two most common modes that you need to understand are latching and canceling. They may have different names dependent on the mixer’s manufacturer, but they will always operate in the same basic fashion. On a mixer with latching solo the solo button stays on until you turn it off. You can keep pressing solo buttons and they will all stay on until you turn each one off. On a mixer with canceling solo pressing a solo button turns it on and pressing another solo button turns the last solo button off. Consequently, in canceling mode you can only have one channel soloed at a time unless you hold down a modifier key while pressing additional solo buttons (such as the Shift key in Pro Tools).

I wish every mixer had, at the very least, these two basic solo modes. However, more often than not most mixers only feature the latching solo mode. And, those mixers that do have both modes are usually set by default to latching. Though, I can’t help but think that having the default solo mode set, instead, to canceling would help beginners avoid a lot of confusion. This, and Mackie’s brilliant feature on their hardware mixers, the Rude Solo Light. It’s a big red indicator that let’s you know whether you have a solo button engaged somewhere on your mixer. Indeed, novices and pros alike can use this feature because when a mixer contains a ton of channels and a solo button is accidentally left on somewhere on the mixer, especially on a channel that has little or no audio, trying to figure out where all of your sound went can leave even the best producer scratching his (or, her) head for a minute.

Mackie Rude Solo 420
photo credit: inweaknessbe’s photostream

In lesson 2 of my Remixing with Pro Tools and Reason course I ask students to cook up a comprehensive rewire session that will work as a template for remixing. Needless to say, we go over all the details and really get deep into it. But, often, because there are so many possible ways to build your environment (the Reason rack and the Pro Tools tracks) students are often left questioning whether their setup is really the best. Well, the only way to know for sure if your rewire session setup will work well for you is to jump in and start using it. This way, you’re actually working with your setup instead of just thinking about it. No doubt, you’ll be making changes and improvements over time.

In the spirit of sharing and knowing that a really good example is worth a thousand words (or more), I’ve cooked up a rewire session template based on what works well for me when I’m composing and mixing. I’m attaching it here as a Zip containing the Pro Tools 8 session file, the Reason 4 song file, and a Word document listing my suggested rewire inputs. The rewire session is for all of you to study, use, and modify. There’s a short demo in the Pro Tools session that’s just there as a sound check. Erase the demo before you start writing your own music so that you can start with a clean slate.

Have fun and keep finishing your productions!

ReWire Session Template

ReWire Session Template Zip

Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

“How do I tempo change a loop in Pro Tools?” This is a common question and the answer is, “There are lots of ways.” You could use Beat Detective, or you could use the TCE Tool, or you could use Elastic Audio. You could even use a combination of all three tools. It really depends on the source material and your sonic objective. OK, that doesn’t really help does it? How about a video tutorial?

This is a method that I use all the time. It works particularly well for remixing stereo masters (like the audio from a record or CD) because of how it treats the source material. I use both the TCE Tool to round up the tempo of my loops and Elastic Audio for the general tempo changes. Actually, you don’t need to use the TCE Tool, once you discover the tempo of your initial loop and lock it to the session’s tempo you can jump right to Elastic Audio. But, I like to have my audio loop’s tempo rounded to a whole number in order to make it easy to move around on the grid. Plus, I’ve been using the TCE Tool for years, long before Elastic Audio came along. Sometimes old habits are hard to break.

What is crucial here, and should always be done first for any sort of tempo change operation, is that you match your session’s tempo to the loop. If you don’t do this at the start you’re liable to run into a train wreck as soon as you make your tempo change. In Pro Tools I use Identify Beat to match the session’s tempo to the loop, and I set the audio track’s timebase to Ticks in order to lock the loop’s beats to the session’s bars and beats before I apply the Elastic Audio plug-in.

The usefulness of a good sampler in your production toolkit can’t be overlooked. It’s great for everything from developing your own custom sounds to consolidating your favorite samples into a single instrument. Back in the 80s, dance and hip-hop pioneers could put together an entire track using a hardware sampler with just 2 MB of memory (that’s MB not GB). On it they’d have all of their drum samples, bass and keyboard sounds, even guitar phrases and backing vocals. Working this way, with just a few MIDI sound modules and very limited RAM really forced you to be creative, to write solid beats and killer songs. Unlike today, you weren’t in a position to dazzle listeners with layers upon layers of neatly produced sounds because, frankly, you just didn’t have the tools. Instead, you had to focus on the basics, where every part that you played was integral to your song’s arrangement.

There’s a lesson to be learned here. It’s such a privilege to have all this production power in our computers at our fingertips, but having all of this power is no guarantee that we’ll be able to write good music. As an exercise in my Producing Music with Reason course I demonstrate the unbridled power of Reason’s NN-XT Sampler and what you can do with it when you truly understand how to milk it for all it’s worth. Students generally find the lesson to be an eye opener, but because it’s such a different way of working and thinking about arranging it can be a confusing lesson. So, in addition to the online lesson material, and the assigned reading, I’m posting a 9 minute video that follows me through the entire process of constructing a custom NN-XT patch.

Those of us that ran up a credit card bill in the 80s buying just one Akai or Roland sampler for around $2,500, well, we were determined to get the most out of our new hardware. We had excellent incentive, we had to write a “hit” to pay off our credit card bill. There’s much less incentive nowadays, beyond the personal challenge, to write an entire track using just a sampler. But, I’d strongly encourage you to give it a try because besides the fact that it’s a lot of fun it will force you to learn a sampler inside and out and to stretch your production chops and think in new ways.

Now, here’s some incentive: Imagine if you will that you’ve been caught in a temporal vortex and transported back in time to 1982 and the only way for you to get back home is to write a satisfactorily slamming beat with your Akai S900 sampler and 2 MB of memory. Now there’s a challenge, are you up for it?

Here’s my attempt to get back to the present, written entirely using Reason’s NN-XT sampler and a few effects devices. And, just to make things even more realistic, I did this in Reason Adapted, the limited features version of Reason.

Big Samples MP3

Big Samples Reason Song File

Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

This blog contains very little in the way of a production lesson. Instead, it’s mostly for entertainment. However, without a doubt, there are some amazing production techniques that go into producing a great sounding mashup. I talk a bit about what a mashup is and give you an example of a mashup in a Reason song file in my blog, More Than a Mashup. That’s my take on a mashup. Now, Party Ben has taken it to a whole other level and is mashing up not only songs but the video too! Check this out, it’s skillfully done and way too funny.

By grasping the concept of velocity layers in a sampler you will be able to better use and more easily create your own dynamic and exciting sampler patches. Digital samplers, like Reason’s NN-XT, are an essential tool for creating your own unique sounds and audio effects (such as stuttering) and have been a secret weapon of hit producers since the early 80s (especially in hip-hop and dance music).

In my Producing Music with Reason course I have an entire lesson dedicated to the NN-XT Sampler. It’s that powerful and that deep to warrant a whole week of study. Yet, the assignment at the end of the week, to build from scratch your own NN-XT patch, is for many a serious struggle. Consequently, the way I figure it, I can’t have enough material explaining the finer points of the NN-XT. That said, here’s a video tutorial I did on understanding the power of velocity mapped zones in the NN-XT Sampler.

A few pearly words of wisdom to start off the new year. You know how I’m always going on about finishing your productions, even if you don’t think it’s going to be a hit, just finish it. (Check out the blog that I wrote in 2007, How to Become a Great Producer.) This is the only way to build your catalog, by finishing your tracks. Now, for some inspiration, here’s a quote about hip-hop producer and artist Lil Wayne (taken from BMI’s MusicWorld Magazine),

“Lil Wayne is said to have made over 800 recordings in 2007.”

Admittedly, there might be some exaggeration going on here, but even finishing an eighth of this number of songs would be hugely impressive. Imagine completing 100 quality productions in a year. That’s adding to your catalog! Then, with your completed productions in hand you’ve got the products to promote, whether for film and TV placements, songs for sale to artists, or simply to show off your production skills.

In a Mix Magazine interview, Bruce Swedien, the engineer for countless hit records over the past 50 odd years, gave this advice,

“It’s much easier to be done than to be satisfied.”

Swedien is a professional that has worked with the industry’s top artists and producers, from Quincy Jones to Michael Jackson. He’s been there and knows what it takes to get the job done, to stop fiddling with the production and the mix and call it a wrap. Because, frankly, there’s no such thing as a perfect mix, just one that sounds solid and translates well over a variety of systems (from personal computer speakers to a swanky home stereo system).

Now, here’s the challenge, how many top notch productions can you complete in this coming year? Make it a goal and keep at it each week and every month and by the end of the year I’m sure that you’ll have some wonderful tracks to show for your efforts.

The Reason Bass Line Battle was a wonderful chance to flex your drum and bass production skills. Just 8 bars of rocking drums, funky bass, and swanky percussion using Reason’s Factory and Orkester Sound Banks and the Reason Electric Bass refill (or Electric Bass Demo refill, given away for free as part of the contest). And, you weren’t limited to just entering one bass groove, you could enter up to three!

This all sounded like too much fun and I couldn’t help myself, I entered two bass grooves. My entries are titled “Fat Spaghetti Funk!” and “Jungle Biscuit Bounce!”, under the username, “muzicali”. CLICK HERE to vote for me, this link will take you to a page where my submissions are right at the top. (Voting ends Dec. 5th, 2008.) There are about 338 entries, many of which are absolutely amazing. It just goes to show you how much talent is out there! Truly inspiring. (All of the bass line entries are auditioned as streaming audio, so you don’t need Reason to hear the entries on the Propellerhead’s Web site, you only need to log into the Web site.)

Besides having fun writing these grooves, I figured it would be useful to have these song files as production tutorials. Not only do they stress the importance of having a solid drum and bass foundation for your songs, they’re a good demonstration of how to mix drums in Reason (heck, how to mix drums period), and show off how great the Electric Bass refill can sound when used creatively and with purpose.

“Jungle Biscuit Bounce!” is a straight up groove, meant to demonstrate how tight a drummer and bass player can sound when they’re both sitting in the “pocket”. While “Fat Spaghetti Funk!” is a more flamboyant performance, meant to show how great a drummer and bass player who are communicating and really playing off of each other can sound.

That said, here’s a Zip containing both of my Reason song files and the Electric Bass Demo refill which I used to produce the grooves. After you’ve unpacked the Zip, simply move the Electric Bass Demo refill next to your other factory refills and the song’s NN-XT devices will find their samples fine. Have fun exploring these Reason racks and don’t forget to vote for me!

Click here to link to a page where you can download the Zip (about 26 MB).

Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

Ever wish that you could do take after take in a session without having to look at the clutter of tracks piling up? How about the ability to turn one take on at a time and listen to it without having to turn all of the other takes off? The old school term for this sort of function is, virtual tracks. These were widely employed in the first hard disk recorders to hit the market because they had a limited track count but a not so limited storage capacity. For example, you had 24 voices that could sound simultaneously, for 24 track playback, but each track could have up to 99 virtual tracks associated with it (dependent on the size of the internal hard drive, of course). This greatly expanded production power, giving you more options in the number of takes you could record, or create through editing, per track.

Even today, with our powerful computer based digital audio sequencers, virtual tracks are still very useful. To this end, Pro Tools features a type of virtual tracks function called playlists. Each track (MIDI and audio) in your Pro Tools session (LE and HD) can have as many playlists as you need attached. These might be different vocal takes, different real-time groove settings applied to a MIDI performance, or different arrangements of the track’s audio or MIDI regions.

A sound designer I know in Los Angeles who has developed sounds for many movies and TV shows uses playlists to quickly audition different treatments of sound effects for the director. He uses AudioSuite to process the sounds ahead of time, and when the director comes to listen he can fluidly play different versions of his effects while locked to picture. Pretty darn cool.

Here’s a video I made about using playlists in Pro Tools to easily record and manage different MIDI takes.

When it comes time for students to mix their final class projects, a common question I hear is, “Should I put the EQ before or after the compressor? Which way is correct?” There’s not actually a right or a wrong way here. Instead, it’s about the sound that you’re going for, the sound that you hear in your head. Each position, EQ pre (before) or EQ post (after) compression produces a distinctly different sound, a different tonal quality and coloration. As a rule, using EQ in front of your compressor produces a warmer, rounder tone, while using EQ after your compressor produces a cleaner, clearer sound. So, the question you need to ask yourself for each channel in your mix is, “Do I want to EQ the compressed signal or do I want to compress the EQed signal? What sound do I want for this signal?”

I find that in most of my mixes about 80% of my EQ is post compression. I usually start with all of my channel EQ set up post compression, but in Pro Tools it’s a snap to drag and drop the EQ plug-in to a different insert slot and hear the difference. To facilitate this workflow I have my compressor plug-in inserted in slot C and my EQ plug-in inserted in slot D. If I then want to hear the EQ pre compression, I simply drag it to insert slot B. This works great even when I’ve already created my EQ curve post compression, I simply drag the EQ plug-in pre compression and Voila! I can immediately hear how my signal sounds when I’m compressing the EQed signal, versus EQing the compressed signal.

It’s also fine to insert your EQ pre and post compression. But, you should employ this technique sparingly because over doing will likely lead to an over EQed mix that sounds harsh and grating. An acceptable way to apply EQ pre and post compression would be to employ a single High-Pass EQ band pre compression, to sculpt your signal at a macro level before compression, and a multi-band parametric EQ post compression to really fine tune the sound.

EQ Pre and Post Compression

Of course, I can talk about how EQ sounds pre and post compression until I’m blue in the face. Carefully listening to the difference between the two positions is what will cement the sonic image in your mind and allow you to reach for the appropriate color in your mix. Below is a rather heavy handed EQ job pre and post compression for you to hear the difference. However, don’t just take my word for it—especially since streaming Web audio and computer speakers lack the clarity necessary to hear this level of fine sonic detail—you should also experiment with these two EQ positions in your own DAW software program in order to hear the difference on your own system.