Please vote for my remix at indabamusic by clicking on the widget below, and ask all of your friends to vote for me too. Voting goes until July 15, 2010. And, if you send me to London I promise to bug Gabriel for all of his best production tricks so that I can bring them back here and share them with all of you.

As a rule, I don’t generally have time to enter the many amazing remix contests offered on indbamusic.com. But, this time, I couldn’t pass up a chance to remix a classic Peter Gabriel song, “Games Without Frontiers”. And, more importantly, a chance to have Gabriel listen to my work and maybe even meet him in London! That’s just to cool of an opportunity to pass up. With everything that Gabriel has done in his life, both musically and as a philanthropist, he’s definitely a hero of mine. So, I went for it.

Remixing is a form of music production. Just like producing a song for an artist, the object shouldn’t be about imposing your musical ideas on another musician’s composition and performance. Instead, it’s about helping the artist and their material to be the best that they can be. To this end, I think it’s important to respect the songwriter’s original message and the vocalist’s performance when remixing, especially when the vocalist is the songwriter. Ideally, the recognizable elements of the song, such as vocal phrases and guitar lines, should be audible in your remix. With this in mind, I felt “Games Without Frontiers” could benefit from a more guitar-driven, pop rock arrangement, with a full kit played over an updated Roland CR-78 drum loop, and a touch of orchestral elements for added texture and movement.

In these videos, I take you on a mini tour of my “Games Without Frontiers” remix session using Pro Tools and Reason. There’s a lot to explain in this session, so I broke the tour into two videos. The first focuses on drums and rhythm section instruments (bass, guitars, piano, etc.). And, the second focuses on orchestral elements, voice parts (lead and backing vocals), and mastering. I’m also attaching the Pro tools session file, without its audio files, to this blog so that you can look through the session and see how it’s all set up.

Peter Gabriel Remix Session Video Tour (Part 1)

Peter Gabriel Remix Session Video Tour (Part 2)

*Remember, you can double click on these videos and watch them directly on YouTube to see them in HD. The session file as a Zip.
PG REMIX VIDEO TOUR
Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

A common question I hear from students is, “Do I need to hire a mastering engineer?” The answer is, it really depends, it depends on what you’re trying to accomplish. If you’re just making some homemade CDs to pass out to friends or sell at your gig, you don’t need to spend the money on a mastering engineer. If you’re submitting your songs to a music library, your songs need to be mastered, but you might be able to do this yourself using some of the awesome mastering software programs available. I’m certainly no mastering engineer but I’ve mastered a lot of my own songs that have gone on to be featured in T.V. shows and movies. However, if you’re planning on pressing up 1,000 or more mass produced CDs for worldwide distribution, and the album is important to you, spending the cash to hire a great mastering engineer is essential.

After writing, producing, and mixing the fourteen songs on my upcoming album I had seriously had it with listening to my own tracks over, and over, and over again. So, when I finally made the decision to spend a couple thousand to hire an experienced mastering engineer, I breathed a big sigh of relief. Even though it would be a significant dent in my pocketbook I knew the right mastering engineer would be worth the price.

My choice of a mastering engineer was Michael Denten at Infinite Studios (and, on Myspace). Uploading my project to him was an exciting moment because I knew he would listen to my project with fresh ears, in a completely different studio, and give me some honest feedback on my mixes. Having worked with Denten for a few years in the 90s, I knew how he liked his mixes, phat and present. I knew that with his extensive experience working with some of the biggest names in hip-hop, from Digital Underground to E-40, that he would naturally bring this big, round, bass heavy sound to my project. And, I was confident that my project would benefit from this sound. It’s critical to choose the right mastering engineer for a project, because as much as the right mastering engineer can blow up your sound, the wrong mastering engineer can totally screw up your sound.

Denten was busy so it took him awhile to get to my project, but when he did take his first listen he opened up my eyes and ears to some mistakes that I had made in my mixes. I figured he would have some suggestions, and I figured there was no way I was going to nail all my mixes right out of the gate, so I was able to listen to his feedback with an open mind. You’ve got to remove your ego from the equation in order to hear blunt feedback on your own material, especially material you’d been working on for months and months. You’ve got to remember that this is about what’s good for the song, not what’s good for your ego. Denten didn’t disappoint, he took me to school and made suggestions that where spot on and really helped me to improve my mixes. Let me paraphrase some of his suggestions so you understand what I’m talking about.

“This song is muddy in the 500 Hz range, you need to clean this up.”

“What happened to the kick drum here, it’s leaning to one side.”

“The lead vocals are way to dry on this song, they’re not sitting in the mix right.”

“The drum loop in this song isn’t punching through the mix enough, you need to split it out to different tracks so that you can treat the high, mid, and low frequencies separately.”

“You need to add some sub bass here for more bottom end. You should use the Waves MaxxBass plug-in.”

“Your mixes aren’t very wide. Don’t be so conservative on your panning, spread things out.”

Some pretty blunt criticisms, and those were just the main ones. There were many other smaller, equally helpful suggestions that he made throughout the process.

After receiving his initial feedback I went back to my studio and made the changes. My mixes sounded so much better, and, as a result, my masters sounded a whole lot better, and my entire album sounded better. Thank you Mr. Denten! This is what a great mastering engineer can do for your mixes before they’ve even touched them, they can be a second set of ears and give you crucial feedback to help you improve your sound. Then, when they actually do their job and master your music, your songs are going to sound a whole better than if you had skipped this step and gone straight to mastering all of the tracks on your own. So, if you’re serious about releasing an album worldwide, and you plan to spend the money on physical CDs, don’t skip this step, hire an experienced mastering engineer to take your project to the next level.

Some of the control room monitors at Infinite Studios.

Here’s just a quick report on this past weekend’s NAMM show in Anaheim, California. Watch this, it’s the next best thing to going to the show. Well, actually, probably better than going to the show because you don’t have to deal with the crowds. Hopefully, you’ll find this video both informative and entertaining. Some of the highlights include the Korg Kaossilator, Akai MPC20, Max for Live, and Teenage Engineering’s OP-1.

Also, here’s a more extensive look at what I think is one of the coolest new products, the Ableton and Serato Bridge. The ability to mix your Live multitrack sessions straight into your Scratch DJ set is impressive. The ability to save your DJ set as an Abelton Live multitrack session is downright amazing! I’ve been dreaming of a product like this for years, ever since trying to multitrack DJ sets in order to tweak and overdub new parts after the fact. This really takes DJ “mix tape” productions to a whole other level. I can literally see a cottage industry of entrepreneurial music producers offering DJ “mix tape” production as part of their services. And, I’m pretty sure it could be a very lucrative side business.

Wondering how much compression you should use in the mix? Maybe you’re skeptical that compression really makes a difference? It’s a difficult effect to get a handle on and to really use effectively. It starts by being able to hear the difference between a mix that has compression and one that does not. To this end, I’ve cooked up a phat drum beat and given it a mix with lots of compression. In this video, I switch all of the compressors on and off while the beat is playing, so you can seriously hear the difference. And, at the same time I flip through the compressors on each channel so you can peep my settings. Enjoy!

PS — This video can be seen in full screen HD if you go to YouTube. Double click on the video above to jump directly to the full screen version.

Recent Interview

Nov 06 2009

Gerritt Tisdale of The Producer’s Alliance recently interviewed me. If you’re interested in learning a bit more about my background, I think it’s an interesting read. There’s also a little breaking news in the interview about my upcoming book and album. And, of course, a few tasty production tips too. Of course, I can’t do an interview without throwing some music production speak into the mix too! Check it out.

Here’s the link: http://www.theproducersalliance.org/producer-interview-erik-hawkins/

DJ Remix Cartoon

I was going to do a video on how to play drums on your MIDI keyboard controller, but I can’t top this guy. Well, maybe I could, but he’s just way to entertaining to pass up. How he’s playing the drums on his little keyboard is indeed a method used by the pros. And, the only thing I’d add is, when you’re recording your drum parts into your sequencer, if your timing isn’t as spot on as his, enable input quantize and set it to sixteenth notes. (Also, make sure that you’re playing along with your sequencer’s click track or the input quantize won’t mean anything.) This way, nearly everything you play will sound cool and you too can be a rock-and-roll keyboard drummer!

In lesson 2 of my Remixing with Pro Tools and Reason course I ask students to cook up a comprehensive rewire session that will work as a template for remixing. Needless to say, we go over all the details and really get deep into it. But, often, because there are so many possible ways to build your environment (the Reason rack and the Pro Tools tracks) students are often left questioning whether their setup is really the best. Well, the only way to know for sure if your rewire session setup will work well for you is to jump in and start using it. This way, you’re actually working with your setup instead of just thinking about it. No doubt, you’ll be making changes and improvements over time.

In the spirit of sharing and knowing that a really good example is worth a thousand words (or more), I’ve cooked up a rewire session template based on what works well for me when I’m composing and mixing. I’m attaching it here as a Zip containing the Pro Tools 8 session file, the Reason 4 song file, and a Word document listing my suggested rewire inputs. The rewire session is for all of you to study, use, and modify. There’s a short demo in the Pro Tools session that’s just there as a sound check. Erase the demo before you start writing your own music so that you can start with a clean slate.

Have fun and keep finishing your productions!

ReWire Session Template

ReWire Session Template Zip

Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

The usefulness of a good sampler in your production toolkit can’t be overlooked. It’s great for everything from developing your own custom sounds to consolidating your favorite samples into a single instrument. Back in the 80s, dance and hip-hop pioneers could put together an entire track using a hardware sampler with just 2 MB of memory (that’s MB not GB). On it they’d have all of their drum samples, bass and keyboard sounds, even guitar phrases and backing vocals. Working this way, with just a few MIDI sound modules and very limited RAM really forced you to be creative, to write solid beats and killer songs. Unlike today, you weren’t in a position to dazzle listeners with layers upon layers of neatly produced sounds because, frankly, you just didn’t have the tools. Instead, you had to focus on the basics, where every part that you played was integral to your song’s arrangement.

There’s a lesson to be learned here. It’s such a privilege to have all this production power in our computers at our fingertips, but having all of this power is no guarantee that we’ll be able to write good music. As an exercise in my Producing Music with Reason course I demonstrate the unbridled power of Reason’s NN-XT Sampler and what you can do with it when you truly understand how to milk it for all it’s worth. Students generally find the lesson to be an eye opener, but because it’s such a different way of working and thinking about arranging it can be a confusing lesson. So, in addition to the online lesson material, and the assigned reading, I’m posting a 9 minute video that follows me through the entire process of constructing a custom NN-XT patch.

Those of us that ran up a credit card bill in the 80s buying just one Akai or Roland sampler for around $2,500, well, we were determined to get the most out of our new hardware. We had excellent incentive, we had to write a “hit” to pay off our credit card bill. There’s much less incentive nowadays, beyond the personal challenge, to write an entire track using just a sampler. But, I’d strongly encourage you to give it a try because besides the fact that it’s a lot of fun it will force you to learn a sampler inside and out and to stretch your production chops and think in new ways.

Now, here’s some incentive: Imagine if you will that you’ve been caught in a temporal vortex and transported back in time to 1982 and the only way for you to get back home is to write a satisfactorily slamming beat with your Akai S900 sampler and 2 MB of memory. Now there’s a challenge, are you up for it?

Here’s my attempt to get back to the present, written entirely using Reason’s NN-XT sampler and a few effects devices. And, just to make things even more realistic, I did this in Reason Adapted, the limited features version of Reason.

Big Samples MP3

Big Samples Reason Song File

Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

The Reason Bass Line Battle was a wonderful chance to flex your drum and bass production skills. Just 8 bars of rocking drums, funky bass, and swanky percussion using Reason’s Factory and Orkester Sound Banks and the Reason Electric Bass refill (or Electric Bass Demo refill, given away for free as part of the contest). And, you weren’t limited to just entering one bass groove, you could enter up to three!

This all sounded like too much fun and I couldn’t help myself, I entered two bass grooves. My entries are titled “Fat Spaghetti Funk!” and “Jungle Biscuit Bounce!”, under the username, “muzicali”. CLICK HERE to vote for me, this link will take you to a page where my submissions are right at the top. (Voting ends Dec. 5th, 2008.) There are about 338 entries, many of which are absolutely amazing. It just goes to show you how much talent is out there! Truly inspiring. (All of the bass line entries are auditioned as streaming audio, so you don’t need Reason to hear the entries on the Propellerhead’s Web site, you only need to log into the Web site.)

Besides having fun writing these grooves, I figured it would be useful to have these song files as production tutorials. Not only do they stress the importance of having a solid drum and bass foundation for your songs, they’re a good demonstration of how to mix drums in Reason (heck, how to mix drums period), and show off how great the Electric Bass refill can sound when used creatively and with purpose.

“Jungle Biscuit Bounce!” is a straight up groove, meant to demonstrate how tight a drummer and bass player can sound when they’re both sitting in the “pocket”. While “Fat Spaghetti Funk!” is a more flamboyant performance, meant to show how great a drummer and bass player who are communicating and really playing off of each other can sound.

That said, here’s a Zip containing both of my Reason song files and the Electric Bass Demo refill which I used to produce the grooves. After you’ve unpacked the Zip, simply move the Electric Bass Demo refill next to your other factory refills and the song’s NN-XT devices will find their samples fine. Have fun exploring these Reason racks and don’t forget to vote for me!

Click here to link to a page where you can download the Zip (about 26 MB).

Download directions:
Right-click PC and from the pop-up menu choose, “Save Link as…”
Control-click Mac and from the pop-up menu choose, “Save Link as…”

When it comes time for students to mix their final class projects, a common question I hear is, “Should I put the EQ before or after the compressor? Which way is correct?” There’s not actually a right or a wrong way here. Instead, it’s about the sound that you’re going for, the sound that you hear in your head. Each position, EQ pre (before) or EQ post (after) compression produces a distinctly different sound, a different tonal quality and coloration. As a rule, using EQ in front of your compressor produces a warmer, rounder tone, while using EQ after your compressor produces a cleaner, clearer sound. So, the question you need to ask yourself for each channel in your mix is, “Do I want to EQ the compressed signal or do I want to compress the EQed signal? What sound do I want for this signal?”

I find that in most of my mixes about 80% of my EQ is post compression. I usually start with all of my channel EQ set up post compression, but in Pro Tools it’s a snap to drag and drop the EQ plug-in to a different insert slot and hear the difference. To facilitate this workflow I have my compressor plug-in inserted in slot C and my EQ plug-in inserted in slot D. If I then want to hear the EQ pre compression, I simply drag it to insert slot B. This works great even when I’ve already created my EQ curve post compression, I simply drag the EQ plug-in pre compression and Voila! I can immediately hear how my signal sounds when I’m compressing the EQed signal, versus EQing the compressed signal.

It’s also fine to insert your EQ pre and post compression. But, you should employ this technique sparingly because over doing will likely lead to an over EQed mix that sounds harsh and grating. An acceptable way to apply EQ pre and post compression would be to employ a single High-Pass EQ band pre compression, to sculpt your signal at a macro level before compression, and a multi-band parametric EQ post compression to really fine tune the sound.

EQ Pre and Post Compression

Of course, I can talk about how EQ sounds pre and post compression until I’m blue in the face. Carefully listening to the difference between the two positions is what will cement the sonic image in your mind and allow you to reach for the appropriate color in your mix. Below is a rather heavy handed EQ job pre and post compression for you to hear the difference. However, don’t just take my word for it—especially since streaming Web audio and computer speakers lack the clarity necessary to hear this level of fine sonic detail—you should also experiment with these two EQ positions in your own DAW software program in order to hear the difference on your own system.