I’ve got to say, the new features in Reason 7 are killer!  I’m having a whole lot of fun working with everything from the new Spectrum EQ Window, to the buses and parallel channels on the Main Mixer.  And of course all the rocking Rack Extension devices, especially the Korg Polysix and Propellerhead PX7 instruments, and the Pef Buffre and FXPansion Etch Red Filter effects, and iZotope Ozone for mastering.  Way too much fun and not enough time in a day to play with all these new shiny toys!

And did I mention that you can turn audio loops into REX loops directly in Reason now?  No more need for the ReCycle program.  This is so cool!

About the new bus paths in Reason’s Main Mixer.

And it’s so easy to create parallel channels now.

My Berklee Online Courses:

Remix Song Structure

Jul 20 2013

Do remixes have a defined song structure?  Yes they do, and for good reason. The object of a dance music remix is to get the song that’s been remixed played in the clubs. To do this, having a DJ friendly song structure that makes it easy for a DJ to play the remix in their set is mission critical. Also, having a song structure that breathes energy into the dance floor through dramatic rises, breaks, and drops will make your remix popular with dance music patrons and DJs alike. To this end, a well defined remix song structure is of paramount importance. Here’s my take on understanding and analyzing good remix song structure.

AES Report 2012

Nov 07 2012

The Audio Engineering Society (AES) held its annual conference in the beautiful city of San Francisco a couple of weekends ago.  It was the 133rd conference!  That’s a lot of shows.  I had the opportunity to visit the show room floor where manufacturers where hocking their wares.  It’s always a fun atmosphere in which to see, touch, and learn about the newest and coolest music production gear.

As a rule, when I hit the show room floor I’m keeping my eyes open for specific products, as well as anything groundbreaking that might make my job easier and inspire my music production work.  This year I was looking out for studio monitor control devices, mid-sized studio monitors with great bass response, MIDI controllers with finger pads, and innovative work surfaces.

The monitor controller that caught my eye was the Oculus by Shadow Hills.  Its fat, ergonomic level knob felt great, and its toggle switches for selecting input and monitor sources were a pleasant change from the usual push buttons.  Most impressive of all, it was wireless!  The company’s demo guy handed me the Oculus controller, sat me in front of an array of Barefoot Sound monitors, and asked me what I wanted to hear.  Of course I asked, “Got some dance music with good bass?”  He happily obliged my musical preference and the next thing you know I’m banging an EDM track while fluidly switching between three sets of speakers.  Selecting speakers with the Oculus was a real pleasure, and the Barefoot Monitors sounded amazing.  I was especially impressed by their smooth, consistent mid and high frequency response across three different sized speakers: MicroMain35, MicroMain27, and MiniMain12.  The large MiniMain12 and mid-sized MicroMain27 speakers both had excellent, tight bass response.  I was impressed.

Oculus by Shadow Hills

Barefoot Monitors

While fantasizing that I could somehow fit the MiniMain12 speakers into my home studio, much less afford them ($19,950 a pair, ouch!) I heard two people behind me say, “We’ve got these speakers in a room at Berklee.”  I turn around to see Mark Wessel and Leanne Ungar, both Berklee College of Music Associate Professors in the Music Production and Engineering department.  Pretty cool!  It’s always a lot of fun to meet people at these shows, especially fellow Berklee folk.

Akai also had a booth at which the new Akai MPC Renaissance and its little brother, the Akai MPC Studio were on display.  Of course I had to try out some finger drumming on the pads to see if they felt at all similar to the classic MPC pads.  I was not disappointed.  The MPC Renaissance felt especially good, with a solid feel, responsive pads that are velocity and after touch sensitive, and a bank of sixteen very grab-and-turn friendly rotary knobs.  The Renaissance is a surefire hit for folks wanting that classic MPC feel in a fully integrated MIDI controller and beat making platform.  The MPC Studio’s pads felt identical to the Renaissance, but its dials felt decidedly inferior to the Renaissance’s rotary knobs.  I found myself wondering why you would design a controller with dials that feel like mini plastic plates rather than knobs you can grab between your thumb and forefinger?  Maybe they’re for spinning rather than turning and I’m missing the point?  In any case, some knobs on the Studio would be nice.

Akai MPC Renaissance

 

Raven Multitouch Audio Production Console by Slate Pro Audio

One booth that always had a crowd was Slate Pro Audio, where they were demonstrating the Raven Multitouch Audio Production Console.  It appears to be a truly innovative work surface, a giant touch screen from which to control your DAW program.  I’m always wanting a bigger screen and this definitely fits the bill!  But wait, didn’t I just say I like knobs to turn?  This is more like a really giant iPad.  In any case, it’s a truly innovative concept and it will be interesting to see how the platform develops.  Really amazing technology.

There once was a DAW program called Record, and then there wasn’t.  In its place rose Reason 6, with all of Record’s features (audio tracks, a new Main Mixer, and Line 6 Guitar and Bass amps) but without its marketing cloud of confusion.  Or, so it would seem, I’m not really sure since I’m not privy to such top secret information.  But, as an end user, the sudden drop of Record like it was a scalding hot potato and the Release of Reason 6, with a name your own price upgrade path, made me feel awfully uncomfortable about what might be going on inside Propellerhead.  Fortunately, the heads at Propellerhead appear to have a plan, a path back from the precipice that was Record.

With the release of Reason 6.5 (due sometime in the second quarter of this year) featuring a newly unveiled third party effect development system called Rack Extensions, and a spanking new iOS App called Figure, I’m excited to report that Propellerhead is definitely back in action and firing on all cylinders.  I think that Rack Extensions is a brilliant move both from a business and creative standpoint, and the complaint that Reason doesn’t support third party plug-ins will be a thing of the past.  Plus, Figure looks like an absolute blast and I can’t wait to get my hands on it.

While I’m talking about Reason, I should mention that we’ve been having a ball with Reason 6 in my Producing Music With Reason course at Berkleemusic.  The projects students have been cooking up with all its new features and the audio tracks are amazing.  It’s really exciting to be hearing students put all these creative tools in Reason 6 to good use.  I can’t wait to hear what our community does with Rack Extensions in the next version of Reason.  But now, enough of me talking, check out this video detailing the new music-making wonder tools from Propellerhead.

Headed to SXSW

Mar 06 2012

I just want to let everybody know that I’ll be in Austin for the SXSW Conference next week.  I will be presenting a workshop on producing music in Reason in the Artist Central area on Thursday, March 15th, from 4 to 5 PM.  If you’re around, definitely drop in and say “Hi!”  (Or is it “Howdy!” in Texas?)

If you would like to hear a couple of the EDM tracks I’ve been producing in Reason lately, check out my new singles,  “Energy” and “Hiccup”.  “Energy” is out now (available everywhere, including iTunes, and soon Beatport), and “Hiccup” will be released next month on my Synchronized Music label.

“Energy” on Juno Download

“Hiccup” on Soundcloud

 
Hiccup (Original Mix) by Erik Hawk Music

Lucky Date Interview

Jan 15 2012

I recently had the opportunity to chat with up-and-coming electronic music producer and DJ, Lucky Date (Jordan Atkins-Loria). He uses Reason to produce these fantastically phat dance tracks and remixes. Plus he regularly shares his production secrets on his YouTube channel, luckydatevideos. The music that he pumps out of Reason is truly inspirational, so I wanted to ask him about how he gets such a huge sound and what other software besides Reason is part of his production and DJ arsenal. He gave a great interview and had a lot of wonderful insight and advice. Watch out for Lucky Date, I predict he’ll be producing many mega-dance-floor hits in the coming years.

 

I recently had the opportunity to remix a previously unreleased Scatman Crother’s song, “Scoot On Over To Scat’s” (produced by Andrew Melzer in 1979).  It was a lot of fun to work on a track from such an icon of the 70s.  It was also a serious challenge because all I had to work with was an unmastered, stereo mix.  The multitrack tapes had been lost long ago.  But, as the saying goes, “What doesn’t kill you makes you stronger.”  Or, at the very least gave me a serious work out using the Pro Tools Elastic Audio’s warp markers, and writing my own music on top of a preexisting disco groove. Whew!

Here’s a video tour of my Pro Tools session explaining how I pulled off this remixing magic.

You can hear the original “Scoot On Over To Scat’s” song here, http://youtu.be/jsXxRFxATaU.  And this is my remix. Enjoy!

Scatman’s Background

Benjamin Sherman Crothers, born May 23rd 1910 in Terre Haute, Indiana (passed away November 22nd, 1986 in Van Nuys, California), started performing in the speak-easy circuit of Chicago in the latter part of the 20s.  In 1931, he got his own radio show on WFMK Dayton, Ohio, billing himself as “Scat Man”. In 1935, he made his first appearance in a film, a short called “Symphony In Black” with Duke Ellington and Billie Holiday. He would go on to act in 45 more motion pictures including “The Shining”, “One Flew Over The Cuckoo’s Nest”, “Bronco Billy”, “Aristocats”, “The Shootist”, “Silver Streak”, “The Lady Sings The Blues”, “Scavenger Hunt”, “Twilight Zone: The Movie”, and “Transformers: The Movie”.

In 1943, Scatman moved to Hollywood, California and hired an agent. In 1948 he was one of the first African-Americans to land a recurring role on a network TV show, “Dixie Showboat”. Over the next three decades, Scatman appeared in hundreds of TV programs including 65 episodes of NBC’s sitcom “Chico and the Man” as Louis the garbage-man, 18 guest appearances on Johnny Carson’s “Tonight Show”, and “Colgate Comedy Hour”, “The Jack Benny Show”, “Nat King Cole Show”, “The Steve Allen Show”, “Casablanca”, “Hong Kong Phooey”, “Roots”, “The Super Globetrotters”, and “Sanford and Son”. Scatman Crothers received a star on the Hollywood Walk of Fame, in front of the Egyptian Theatre.

After returning from summer vacation in Hawaii I needed a little remixing exercise to get me back into a music production mood. The Kerli’s “Army of Love” remix opportunity on www.indabamusic.com looked like just the ticket. I signed up and downloaded the vocal stems. Technically speaking, they weren’t the best vocal stems I’ve ever heard. They downloaded as WAV files but sounded like they had been converted from MP3 files. And, there was some type of parallel effect or headphone bleed mixed in with the backing vocals. You could hear the original music in the backing vocals stem. But this is what everybody had to work with, so I got busy.

I timed the vocals into my Pro Tools session, made a slight tempo change, a few beats per minute faster, and found one of my tracks that sort of matched Kerli’s performance. I didn’t want to spend a lot of time on this so using one of my already produced tracks made the most sense. With a key and tempo change, a few new chords, and a couple of structural modifications to the drums I was able to get a tight sounding mashup.

Then, I spent a lot of time making the vocal stems pop in the mix. The magic bullet for this job was iZotop’s Nectar, the “complete vocal suite” plug-in, and the always fun Stutter Edit plug-in (which I’ve blogged about previously, Stutter Edit by BT). I also did a lot of automation on the vocals to remove breaths, background noise, and bleed from the original tracks.

Whew, a lot of work, but I think it came out sounding pretty cool. It was definitely a good warm up before getting back into my busy composing and production schedule. Plus, I got to play with Nectar and Stutter Edit. All the synth and drum sounds are being produced by Reason 5, rewired into Pro Tools 9. Here’s the video tour of my remix session.

I also threw together a cool video montage to go with the remix. You can find it on my Facebook page, www.facebook.com/erikhawkmusic. (Like me on Facebook please.) And, if you feel inspired to do so, you can listen to and vote for my remix on the indaba music site.  Thanks!

I’ve received many requests for tutorials on writing/producing a hip-hop or dance beat. In theory, this is a nice idea. In reality, there’s just no way you can encapsulate all of the creative and technical know-how that goes into writing and producing a great sounding beat in a single tutorial. Fortunately, that hasn’t stopped me from trying, because even if I can’t pack all of the relevant information into one tutorial, it’s still worth doing for the information that I can share in about a ten-minute video.

So, I threw on some clothes, my Remix Miami T-shirt, didn’t bother to shave, set up the camera (top view down so you could see my hands on the control surfaces), and wrote a hip-hop style beat off the top of my head. It took me around 40 minutes, but I edited the whole process down to about a 12-minute video. Obviously, there are some parts missing, such as playing with MPC backdrops for Kong, or running the hi-hats through a compressor. But, if you watch carefully, it’s all there, because in addition to the techniques I describe as I’m working, you can also see all the device settings and the connections when I flip Reason’s rack over. The video is in HD so you can totally see all the details. I used Reason 5, Kong for all the drum sounds, and Thor for the bass line. Enjoy!

Stutter Edit by BT

Jan 23 2011

The new Stutter Edit plug-in, conceived and developed over the past fifteen years by pioneering electronic music artist and composer, BT, is pretty amazing. Upon installing this plug-in on my system I feel like I’ve got BT in the studio with me helping to produce stutter edits and breaks in my song. Really, it’s like I hired him as a technical consultant just for his stutter edit production techniques. It used to take me hours, even days to cook up these sound effects, through intricate slicing and dicing of waveforms and automating stacks of effects. Now, I can simply play a key on my keyboard and get the same, if not better, results! I can’t restrain myself from exclaiming, “It’s BT in a plug-in!”

How It W-w-w-works

Here’s how it works, simply insert Stutter Edit on the audio track that you want to stutter. Then, set up a MIDI track to send MIDI note and controller data to the Stutter Edit plug-in. Now, play your song and whenever you want to hear a stutter effect press a note on your keyboard to trigger one of the preset stutter effects. It’s that simple, and the presets sound great! Plus, to add more dynamics and enhance your ability to really play the effects, Pitch Bend is assigned to the plug-in’s global, resonant filter effect, and the Mod Wheel let’s you control different real-time dimensions of a preset. For example, moving the Mod Wheel could alter the speed of a preset’s stutters. You can record your MIDI performance and automate Stutter Edit directly from the MIDI track.

Sutter Edit comes with a ton of ready-made stutter effects spread out across the entire keyboard, right when you open it, so you can get to stuttering immediately. It also includes banks of stutter effect presets from BT himself, and a other electronic music luminaries, such as Richard Devine. If you’re not into the presets, you can certainly program your own stutter effects, from a simple eighth note stutter to crazy lo-fi distortion with delays and noise sweeps. Its many controls—Quantize, Delay, Gate, Filters, Buffer Position, Bit Reduction, Pan, Lo-Fi, Stutter Matrix, and Arpeggiator—combined with its Generator noise synthesis section gives you the ability to cook up just about any cutting edge stutter effect that you can dream of. Way too much fun!

Imagine the Possibilities

Sutter Edit is incredibly useful in the studio, but what I’m equally impressed by is its live performance potential. For example, stutter effecting loops in Ableton Live, in real-time right from your MIDI keyboard. Obviously, BT is deep into such things. He didn’t just dream up this plug-in in the studio, he wanted to take his stutter effects to the stage for live performances. And, clearly, he’s done exactly this, giving Stutter Edit plenty of beta testing during his Laptop Symphony shows. So, even though this is just version 1.0, it’s reassuring to know that it’s been out on the road and thoroughly tested by a pro, in high-profile, real life gigs. We know it works for live shows, not just in how it’s designed, but that it’s reasonably stable as well. How many software companies can say this about their newest software?

I’m already seeing and hearing grumblings on discussion threads saying, “I’ll never use Stutter Edit. I take pride in programming my own stutter effects one edit at a time.” Well, fine, I’ll have an entire track of stutter effects produced in the time it took you to do just one. And, besides, given a little time and patience—I know stutter edit producers have plenty of this—you can program your own unique stutter effects in this plug-in, assign them to keys on your keyboard, and save them in your own bank of presets. You don’t have to sound like the factory presets, you can develop your own unique stutter effect sound. Then, you can perform your stutter edits live, whether in the studio or on stage. This most certainly isn’t something you can do with that one stutter edit you just spent all day programming in your DAW. OK, enough said.

In the coming years, I predict that Stutter Edit will be massively overused, not unlike the AutoTune vocal sound (you know, Cher and T-Pain). Hopefully, the effect will be used tastefully, artfully, and without going completely overboard with it. Though, admittedly, I’ve probably already failed in this department—it’s just too much fun to play with. In fact, after about six instances of Stutter Edit in my Pro Tools session I managed to crash hard, several times, eventually completely freezing my Mac. Fortunately, after a quick reboot I was back in business and everything was running smoothly again. I also had problems controlling clipping at the plug-in’s output, because some of the effects pumped out serious amplitude spikes. A soft clip limiter section in the next build of Stutter Edit would be greatly appreciated.

Stutter Edit is distributed and supported by Izotope. There’s a lot of wonderful information about Stutter Edit on their Web site,
http://www.izotope.com/products/audio/stutteredit/index.asp
But, the best way to really appreciate Stutter Edit is download the trial version and take it for a test drive yourself. Also, check out this video tour of how I used Stutter Edit in a remix of my song “Delicious People”, for which the remix stems are available on my CD, Erik Hawk & The 12-Bit Justice League.
http://www.cdbaby.com/cd/erikhawk