When enabled, the Elastic Time plug-in analyzes two dimensions of your audio in order to calculate the recorded performance’s tempo. It looks at the audio region’s duration in bars and beats, and it looks for transients that represent a regular periodic rhythm in the recording. In theory, if the rhythmic content of your recording is clear, with distinct transients, Elastic Time can figure out a performance’s tempo regardless of whether the audio region is trimmed to a perfect loop or not. This is really neat when it works, but it doesn’t perform miracles (nor should you expect it to, that’s not producing your own music).

Instead of relying blindly on Elastic Time to perform your beat matching (as in, crossing your fingers and hoping for the best), there are several simple steps that you can take ahead of time to prepare the audio and ensure perfect results every time. Performing this pre-processing, even though it’s a tedious task, helps to preserve the audio quality and the groove of the original performance after your tempo change.

The easiest way to demonstrate my pre-processing approach is to take you step by step through the process. This is the best way to understand not only the steps in the process but the logic behind my approach. (Try it a different way and you’ll find out just how quickly you can end up with a train wreck.) The DRM (Digital Rights Management) free stems being offered for your remixing pleasure by Radiohead, of their song “Nude”, on iTunes is perfect for this example. The stems are $0.99 each and you only really need two of the five available, the “Drum Stem” and the “Voice Stem”. But, it’s nice to have all of the stems in your session, even if you don’t use the “Bass Stem” and “Guitar Stem” they’re handy for finding the key of the original, and the “String FX Etc. Stem” contains several sounds that are perfect for a remix.
iTunes Nude

Remixing Radiohead

1. Create a new Pro Tools session and import all of the “Nude” stems. When prompted, select the import Destination as New Track with a Location of Session Start.
step 1

2. Arrange the tracks in the Edit window with the Drum Stem on top and the Voice Stem just below.
step 2

3. Mute all of the tracks except the Drum Stem. Use Tab to Transient to locate the very first downbeat in front of the vocals (approximately 1946229 samples in from the session’s start) and separate the regions.
step 3

4. Select the Edit Group, double click on the latter Drum Stem region and separate all of the regions.
step 4

5. Select the Shuffle Edit Mode and delete the first set of regions so that the downbeat of the second set of regions scoots to the beginning of the session.
step 5

6. Disable the Edit Group and using Tab to Transient find the downbeat every two bars in the Drum Stem and separate the regions. (The only region that I left as 4 bars is the drum break, having 2 bars before the break itself.) In some instances, you can make the separations every 4 bars, but with “Nude” there’s a lot of human tempo variation and every 2 bars will produce the most precise overall beat match.
step 6

7. Select the Edit Group and double click on each 2 bar Drum Stem section and separate the sections.
step 7

8. Select each 2 bar section and apply Identify Beat to generate a tempo map for each section. This will beat match and lock each 2 bar section to your session’s tempo grid. (You could use Beat Detective to generate a tempo map, but my method preserves the original performance’s groove every two bars, while simultaneously guaranteeing that the original’s downbeat is locked exactly to the grid every two bars. This way, your beat match never drifts.) At this stage, it’s also helpful to create a Click track in order to audition your tempo lock.
step 8

9. Change the Timebase selector for all of the tracks to Ticks. This will lock the regions to their relative bar and beat positions so that they stay in beat when you make your tempo change. Then, enable the Elastic Time plug-in for each track. Set the Drum Stem to Rhythmic, the Voice Stem to Monophonic, the String FX Etc. Stem to Polyphonic, the Bass Stem to Monophonic, and the Guitar Stem to Polyphonic. Give Pro Tools time to analyze the audio. (For now, leave the Elastic Time plug-in set to Real-Time Processing.)
step 9

10. In the Transport bar, disable the Conductor and enter a new tempo in the Current Tempo field, or experiment with the Manual Tempo Slider. Since the original tempo is about 42 BPM, it’s nice to bring the tempo up to about 62 BPM. At this tempo you can then record drums in double-time (124 BPM) and be at a dance tempo! (Once you decide on your remix target tempo, if your computer is running short on processing power, your can set the Elastic Time plug-in to Rendered Processing.)
step 10

Here’s what the final results sound like, using all of the stems at 62 BPM, some effect processing, and backed by Digidesign’s Strike virtual drum instrument playing in double-time at 124 BPM:
Nude – The Strike Remix (by Erik Hawk)

With the introduction of Elastic Time, in Pro Tools 7.4, it’s clear that Digidesign is taking a proactive stance against competing programs boasting easy to use, time compression/expansion based, automatic beat matching algorithms. Though it’s tough to proselytize that Elastic Time is as easy to apply as similar functions in competing software applications, I can say, without a doubt, that it kicks butt in terms of its audio quality and the level of direct control you have over how the algorithm is processing your audio. It’s deep and offers a variety of ways to fine tune the processing, from multiple Elastic Audio “plug-ins” (Polyphonic, Rhythmic, Monophonic, and Varispeed), to individual control panels for each plug-in type, and the ability to freely edit Warp markers directly in the Edit window. Talk about control! Due to the simple fact that you have such a high degree of control over the Elastic Time processing, it requires a bit of homework to master, but once you do, you can achieve absolutely stunning results.

It’s important to note that Digidesign calls Elastic Audio a “plug-in”. However, it’s not applied in the way you’d normally think of a plug-in, as an insert on a mixer channel or an offline AudioSuite processor. Instead, it’s applied directly to a track in the Edit window, with its plug-in menu located just below the track’s Timebase selector.

ET Selector

Beat Matching Made Simple
Elastic Time is at its most intuitive when browsing for loops in the Workspace. Simply turn on the Audio Files Conform to Session Tempo button (it looks like the ticks metronome) in the Workspace, select one of the four plug-in types (they’re pretty self-explanatory), and when you click on a loop’s play button (the little speaker) the loop will be automatically analyzed and played back at your session’s tempo. You can even do this while your session is playing, allowing you to hear immediately whether the loop you’ve selected is a bang or a bust. Talk about optimizing your workflow! When you find the loop that you want, simply drag it into the Edit window and it will be deposited on a newly created ticks based audio track, and conformed to your session’s tempo. It doesn’t get much easier than this.

Workspace ET

For those of you who are used to working with REX loops, it should be noted that with the introduction of Elastic Time, the Processing Preference setting, Import REX Files as Region Groups is off by default. So, if you’ve recently updated to Pro Tools 7.4 and you’re wondering why when you drag in a REX file it no longer comes in as a region group, mystery solved. To return to your old way of working with REX loops, make sure that the Processing Preference for Import REX Files as Region Groups is checked, as well as the REX and Acid Files Only selection for Drag and Drop from Desktop Conforms to Session Tempo. From the Workspace, you can also audition REX loops at your session tempo when the Audio Files Conform to Session Tempo button is on. And, if when you drag a REX loop from the Workspace into the Edit window, you want the REX loop to automatically conform to your session’s tempo, again, the Audio Files Conform to Session Tempo button must be enabled.

REX Import Preferences

Copycat Cool

Apr 15

There’s a saying, “Copying is the highest form of flattery.” Copying is also one of the best ways to hone your production skills. Taking the time to pick apart and recreate a song done by your favorite producer is almost like being an intern for that producer. You’re getting the benefit of dissecting the techniques used to produce their unique sound without the hazards of being an actual intern (you’ll never be shackled to the coffee maker nor asked to clean up after the band).

When selecting a song to copy, make sure that it is full bandwidth audio (like what you find on an audio CD), not a compressed audio file format (such as MP3 or AAC). You need to be able to hear every nuance of the original production, and a 128 kbps MP3 file just isn’t going to cut the mustard, there’s just too much audio content missing. You can audition MP3 files to find the song that you want to copy, but when you’ve identified the song, you should buy the audio CD to ensure that you’re listening to the best quality audio available.

The object of copying a song is to get as close to the original sound as possible. However, even though this is a great bar to shoot for, it’s not usually possible from a technical standpoint. For example, the producer used a $20,000 Lexicon 960L reverb unit, and all you have to work with is D-Verb (the Pro Tools LE factory reverb plug-in). Obviously, their sound isn’t going to compare. Fortunately, simply going through the process of copying the song as closely as you can is practice enough. Even if your copy isn’t a dead ringer, you’ll still be going through the steps and experiencing the techniques required to create the producer’s sound. Of course, ultimately, the idea isn’t to become a clone of your favorite producer, it’s to learn a variety of techniques and then to apply them in your own unique ways.

Neither is it necessary to copy an entire song, from start to finish. It’s fine to copy just a short section of the song. For example, the chorus, the bridge, or simply the intro beat. The production elements that you’re wanting to emulate are, more often than not, contained in only a few bars of the music. Copying just a section makes it convenient to loop the part, then beat match your session’s tempo to the loop. This also makes comparing your copy to the original song, right in your session, a total snap. Plus, with your session beat matched to the original, it becomes possible to extract the loop’s groove (using a tool like Beat Detective in Pro Tools) and apply it to your own tracks.

Here are some of the questions you should ask yourself when you copy a production:

copycat questions

Attached is a Pro Tools session in which I’ve imported and looped a short drum loop from Missy Elliott’s “Sockit2me” (produced by Timbaland). Then, I’ve used Xpand! and the Pro Tools LE stock plug-ins to copy the song’s basic production sound. It’s not perfect because of the limited palette of sounds I had to work with, but it certainly captures the flavor of the original beat. In fact, I even picked up an interesting production trick along the way: hard panning a gated reverb return to the left speaker, and then hard panning the original dry signal to the right speaker. See if you can hear this effect in the original loop and then find how I recreated it in my mix.

Copycat Cool Pro Tools

A common question that students ask is, “How do I use EQ? What’s the best way to EQ each instrument in my mix?” Unfortunately, there’s no simple answer to this question. Unlike a compressor plug-in, most EQ plug-ins don’t have presets—if only it where this simple. Instead, EQ curves vary from mix to mix, and from track to track. Even the same instrument, recorded during the same session, but in a different song, will be treated differently. This is because no one instrument is ever heard in a vacuum, and every arrangement is unique. Consequently, each mix requires its own set of individual EQ curves to make it sparkle and shine.

That said, here’s the rub. The secret to efficient EQ processing is twofold: an ability to hear the frequencies that you want to change, and a working knowledge of the EQ controls with which to do the job. Both of these orders are easily accomplished by themselves, it’s putting them together that can be challenging.

In order to accurately hear your music you must have a good monitoring system, professional studio monitors, and, preferably, more than one set of speakers. (See my earlier blog on Setting Up Multiple Monitors for Better Mixing.) Your monitors must be positioned properly in your room and your room should be tuned to achieve the best possible listening environment. (I’ll discuss how to tune your room in a future blog.) The bottom line is this, if you can’t hear what you’re working on because all you own for monitoring is a pair of headphones and computer speakers, you can’t expect to become an EQ master.

Next, you’ll need to understand all of an EQ processor’s parameters. For example, the difference between Frequency and Q controls, and when to use a high-pass filter versus a low-shelf EQ. Such details are explained very nicely in the PDF document that comes with Pro Tools 7.4, and can also be downloaded directly from the Digidesign Web site, the DigiRack Plug-Ins Guide (version “v74”). (Some versions of the DigiRack Plug-Ins Guide without the “v74” appear to be missing the DigiRack EQ plug-in chapter.) Consequently, I won’t waste space trying to explain all of these parameters here, just read the manual.

Now, let’s jump to the chase, how to go about finding a particular set of frequencies in your signal that you can hear needs help (and you can hear this because you have properly set up monitors and a fine listening environment). My favorite technique is to insert a parametric EQ, and to use it like an EQ magnifying glass in order to find my troublesome frequencies. This is a technique that has been in use ever since the invention of parametric EQ, so I’m sure it has several other names, but I call it the “magnifying EQ trick.” Here’s a video I made on how the process works.

During this season of gift giving and gear lust I would like to remind us all (myself included) that it’s not the gear that makes great music. You’re the one that writes, plays, and produces the music, not the equipment. In fact, I bet, if you put your mind to it, you could write a cool beat with a kazoo and some cardboard boxes, and nary an AC outlet in site. But, instead, you’ve embraced high-tech music gear as your recording instrument of choice.

Sure, quality recording products give you the tools to make excellent sounding recordings. Assuming, of course, that you have some basic knowledge of music and recording engineering. However, ultimately, it’s the quality of the song that matters the most, because no matter how well a bad song is produced, it’s still a bad song. By comparison, a well crafted song that is also well produced has the potential to be a hit.

So, when purchasing your next amazing high-tech music making gizmo, keep in mind that it will not be able to magically make your songs better. If you already own all the equipment to record your tracks (for example, a computer, DAW software, audio interface, MIDI controller, and quality studio monitors), and you imagine that this next piece of gear will make your productions that much better, think twice before you spend your hard earned cash. Sometimes, it’s not a lack of gear that’s holding you back, but a lack of knowledge about how to use the gear you already have to its absolute fullest potential.

Fortunately, there is today a wealth of resources available to help you improve your craft, on both technical and creative fronts. If you can play an instrument and have a decent grasp of music theory and notation, you’re ready to jump right into production classes (such as Pro Tools 101 and Producing Music with Reason). If you’re shaky on the fundamentals of music and have not mastered an instrument, than you should start at square one and study music theory and an instrument (such as Music Theory 101 and Berklee Keyboard Method). If you’re not currently in a position to take Berkleemusic online courses, to start you on your way, treat yourself to a couple of books from Berklee Press (such as Instant Bass and Producing in the Home Studio with Pro Tools).

Lots of enthusiasm for making music is excellent, and most certainly a necessary ingredient to being successful in this industry. However, along with all that enthusiasm you’ll also need to know which end of a microphone boom to sing into. (See the YouTube video below.)

Happy Holidays! Have a safe and musical New Year!

Let’s Talk Reverb

Nov 02 2007

It’s true that with a Mac Pro computer you can probably insert a D-Verb reverb plug-in on practically every audio track in your Pro Tools session. However, this is a clear cut case of, “Just because you can do it doesn’t mean you should.” Reverb should be applied as a group effect, on a bus, in the send/aux return position. There are a few reason’s why:

1) The purpose behind reverb is to mimic the ambiance that’s captured during the recording of a live performance. With multitrack recording, performances are recorded at different times, often in different spaces, and sometimes with no ambience at all (as in the case of a direct line input recording or a virtual instrument). Consequently, there is an absence of the cohesive ambiance that naturally occurs in a live recording situation. Placing a reverb on your mixer’s bus let’s you send an appropriate amount of signal from each performance in your session through the same virtual space, just as if you had recorded everything live, in one space.

2) Reverb creates a sense of depth in your mix, of front to back space. The more reverb a signal is blended with, the further back in the mix it will sound. Alternately, the less reverb a signal is blended with the closer it will sound to the listener. By using a channel’s send to add different amounts of reverb to a performance you can bring an instrument forward, or push it to the back of your virtual sound stage. For example, a lead vocalist can be made to sound in front of the stage by mixing her with only a little reverb, while a cello can be made to sound at the far back of the stage by mixing it with much more reverb.

Always keep your reverb’s dry/wet mix parameter set to a 100% processed return. The reverb effect is created by mixing the dry channel signal with the wet reverb effect return. If your reverb’s dry/wet mix parameter is less than 100% you’re just returning dry signal back into your mix, and this is not the object. Use a channel’s send to adjust the amount of reverb you want mixed with a track. The higher the send level the more reverb effect return you’ll hear for that track.

3) Reverb, used correctly, on a mixer’s bus, sounds superior in both clarity and depth than individual reverb plug-ins inserted on each mixer channel. When it comes down to it, that’s really what matters, it just sounds better.

In most modern DAW mixers you can send to a reverb in either mono or stereo. I prefer a mono send and a stereo return for most projects (such as dance, hip-hop, and alternative). However, a stereo send and a stereo return is equally acceptable and I often use this configuration when I want to achieve a higher degree of separation and fidelity (for example, a sparse acoustic recording or string quartet). Pictured below is a mono send/stereo return reverb configuration for Pro Tools (notice my choice of the “mono/stereo” version of the D-Verb reverb plug-in). I’m also attaching a Zip of a Pro Tools 7.3 session so you can dig around and see first-hand how it’s all set up.

Reverb 4 U Pro Tools Session File

Reverb 4 U

It seems like the Pro Tools Accelerated Videos (http://www.digidesign.com/accelerated) are often overlooked as an educational resource. Sure, they’re clearly for promotional purposes, extolling the virtues of Pro Tools. But, at the same time, they are an excellent overview of Pro Tools centered music production techniques and features, both new and old. The videos aren’t nearly as in-depth as our twelve week courses here at Berkleemusic, but if what you need is a quick blast of information, an overview of a feature or technique, the Pro Tools Accelerated Videos are just perfect.

The Pro Tools Accelerated Videos can also be seen on YouTube. Here’s one on using Reason Adapted with Pro Tools and setting up the ReWire connections: