Copycat Cool

Apr 15

There’s a saying, “Copying is the highest form of flattery.” Copying is also one of the best ways to hone your production skills. Taking the time to pick apart and recreate a song done by your favorite producer is almost like being an intern for that producer. You’re getting the benefit of dissecting the techniques used to produce their unique sound without the hazards of being an actual intern (you’ll never be shackled to the coffee maker nor asked to clean up after the band).

When selecting a song to copy, make sure that it is full bandwidth audio (like what you find on an audio CD), not a compressed audio file format (such as MP3 or AAC). You need to be able to hear every nuance of the original production, and a 128 kbps MP3 file just isn’t going to cut the mustard, there’s just too much audio content missing. You can audition MP3 files to find the song that you want to copy, but when you’ve identified the song, you should buy the audio CD to ensure that you’re listening to the best quality audio available.

The object of copying a song is to get as close to the original sound as possible. However, even though this is a great bar to shoot for, it’s not usually possible from a technical standpoint. For example, the producer used a $20,000 Lexicon 960L reverb unit, and all you have to work with is D-Verb (the Pro Tools LE factory reverb plug-in). Obviously, their sound isn’t going to compare. Fortunately, simply going through the process of copying the song as closely as you can is practice enough. Even if your copy isn’t a dead ringer, you’ll still be going through the steps and experiencing the techniques required to create the producer’s sound. Of course, ultimately, the idea isn’t to become a clone of your favorite producer, it’s to learn a variety of techniques and then to apply them in your own unique ways.

Neither is it necessary to copy an entire song, from start to finish. It’s fine to copy just a short section of the song. For example, the chorus, the bridge, or simply the intro beat. The production elements that you’re wanting to emulate are, more often than not, contained in only a few bars of the music. Copying just a section makes it convenient to loop the part, then beat match your session’s tempo to the loop. This also makes comparing your copy to the original song, right in your session, a total snap. Plus, with your session beat matched to the original, it becomes possible to extract the loop’s groove (using a tool like Beat Detective in Pro Tools) and apply it to your own tracks.

Here are some of the questions you should ask yourself when you copy a production:

copycat questions

Attached is a Pro Tools session in which I’ve imported and looped a short drum loop from Missy Elliott’s “Sockit2me” (produced by Timbaland). Then, I’ve used Xpand! and the Pro Tools LE stock plug-ins to copy the song’s basic production sound. It’s not perfect because of the limited palette of sounds I had to work with, but it certainly captures the flavor of the original beat. In fact, I even picked up an interesting production trick along the way: hard panning a gated reverb return to the left speaker, and then hard panning the original dry signal to the right speaker. See if you can hear this effect in the original loop and then find how I recreated it in my mix.

Copycat Cool Pro Tools

There’s a lot that goes into producing a convincing drum track, especially when your drummer is a software sampler (such as Reason’s Redrum and NN-XT, Native Instrument’s Battery, or MOTU’s MachFive). Indeed, the shear number of techniques employed to create a great drum track would keep me writing blogs for months to come. But, rather than go on and on about how to produce realistic sounding drums, let’s cut to the chase and look at how it’s done in a Reason song file.

Using Reason 4, I’ve cooked up a song file that demonstrates how to produce and mix realistic sounding drums. I’m using only samples found in Reason’s Factory Sound Bank and Redrum as the sample playback device. You can do much more with the NN-XT in terms of the shear number of samples and velocity zoning. However, since most beginners reach for Redrum first, I decided to hold off on the NN-XT. The mix is not mastered (there’s no Mastering Combinator or Maximizer in the rack) so that you can see and hear how your drum levels should be hitting before mastering. (Mastering should be used to make a great mix sound awesome. Unfortunately, mastering is too often used to make a poor mix sound passable. But, that’s a subject for another blog.)

If you have Reason 4, you can open up this song file and explore the connections and settings. Of course, your drum tones and compression levels will vary with each individual mix, in relation to the other instruments in your song. For example, you might want your snare to have less compression on the initial attack of its waveform, for greater snap, or your kick to exhibit more mid frequency pop around 8 kHz. Fine adjustments such as these are easily accomplished when your devices are properly set up and routed, as they are in this song file. Alternately, if your drums aren’t properly routed, fine tuning your drum mix can be an exercise in frustration. Many of the techniques employed in this drum mix are the sorts of things that I teach in my Berkleemusic course, Producing Music with Reason.

Here’s a list of the production techniques used to produce this drum track:

· Compression and parametric EQ inserts
· Parallel compression
· Group effects
· Individual outputs
· Gesture sampling
· Proper levels and gain structure
· MIDI performance sample (a drum sequence created by a real drummer)

Turn your speakers up and have fun exploring this song file!

Redrum Drum Mix Demo

Shot of the Drum Mix Rack